

Well, the gameplay itself is the pinnacle of despondency - just a boring walking simulator, run, and collect something around the area, running away from Slender. In general, not too good, it’s a real problem with lighting, the light scatters like that, neither in real life nor in normal games, as it happens here. Visually, the game looks like your very first Unity work. The game has a very weak plot, full of ambiguity and holes, of all possible languages there is only one - English, which is not good, given that many notes are written extremely illegible. The local "horrors" are rather not frightening, but wildly annoying.

The local "horrors" are It's amazing what a cult status this game, is and how badly Vasho is in it. All rights go to their respective owners.īased on the character "Slender Man", created by Eric "Victor Surge" Knudsen.It's amazing what a cult status this game, is and how badly Vasho is in it. With photorealistic graphics, amplified sound effects, realistic gameplay mechanics and unpredictable terrors waiting around every corner - Remastered is proven to be the ultimate Slender Man horror gaming experience. Now, get ready to experience the horror all over again with Slender: The Arrival - Remastered, the enhanced and expanded port of the aforementioned game of the same name. The Arrival features a brand new storyline, improved visuals, great replay value, and most importantly, survival horror at its best. Your only hope is to collect all eight pages before it catches you.įast forward to 2013, and we now have Slender: The Arrival - the official re-imagining and expansion of the original game created by Mark Hadley, teamed up with the writers behind the Marble Hornets YouTube series and the development team at Blue Isle Studios. As you search, you are being stalked by an entity that grows more persistent and relentless as each page is collected - an entity that you cannot even look at for long, let alone fight. Slender: The Eight Pages is a short, experimental horror game in which you must travel through a dark woods at night with one simple goal find all eight pages. We are more than happy enough to negotiate an agreement with the developers, who will be the first individuals to try out the game.īack in 2012, Mark Hadley ( Parsec Productions) created a game unlike anything done before.

It will not be released until we receive the proper go-ahead from the original developers and their associates.
